No More Marching: Learning Humanoid Locomotion for Short-Range SE(2) Targets

์ €์ž: Pranay Dugar, Mohitvishnu S. Gadde, Jonah Siekmann, Yesh Godse, Aayam Shrestha, Alan Fern | ๋‚ ์งœ: 2025-08-16 | URL: https://arxiv.org/abs/2508.14098 📄 PDF


Essence

Figure 1

Fig. 1: Overview of our approach for short-range SE(2)-target

๋ณธ ๋…ผ๋ฌธ์€ ํœด๋จธ๋…ธ์ด๋“œ ๋กœ๋ด‡์˜ ๋‹จ๊ฑฐ๋ฆฌ SE(2) ๋ชฉํ‘œ ์œ„์น˜ ๋„๋‹ฌ์„ ์œ„ํ•ด constellation ๊ธฐ๋ฐ˜ ๋ณด์ƒ ํ•จ์ˆ˜๋ฅผ ํ™œ์šฉํ•œ ๊ฐ•ํ™”ํ•™์Šต ์ ‘๊ทผ๋ฒ•์„ ์ œ์‹œํ•˜๋ฉฐ, ์†๋„ ์ถ”์  ๊ธฐ๋ฐ˜์˜ ๊ธฐ์กด ๋ฐฉ๋ฒ•๋“ค์ด ์ƒ์„ฑํ•˜๋Š” ๋น„ํšจ์œจ์ ์ธ ํ–‰์ง„ ๋™์ž‘์„ ์ œ๊ฑฐํ•œ๋‹ค.

Motivation

Achievement

Figure 4

Fig. 4: Performance comparison between GoTo controller in simulation (green) and real-world deployment (orange) across i

How

Figure 2

Fig. 2: The figure shows three control architectures for humanoid

Originality

Limitation & Further Study

Evaluation

Novelty: 4/5 Technical Soundness: 3/5 Significance: 4/5 Clarity: 4/5 Overall: 4/5

์ดํ‰: ์ด ๋…ผ๋ฌธ์€ ๋‹จ๊ฑฐ๋ฆฌ SE(2) ๋ชฉํ‘œ ๋„๋‹ฌ์ด๋ผ๋Š” ์‹ค์ œ ์ž‘์—…์— ํŠนํ™”๋œ ์ƒˆ๋กœ์šด ๋ณด์ƒ ํ•จ์ˆ˜์™€ RL ์ ‘๊ทผ๋ฒ•์„ ์ œ์‹œํ•˜๋ฉฐ, ์ง๊ด€์ ์ธ ์„ค๊ณ„์™€ sim-to-real ์ „์ด ์„ฑ๊ณต์œผ๋กœ ํœด๋จธ๋…ธ์ด๋“œ ๋กœ๋ด‡์˜ ์‹ค๋ฌด ์ ์šฉ ๊ฐ€๋Šฅ์„ฑ์„ ํฌ๊ฒŒ ํ–ฅ์ƒ์‹œํ‚จ๋‹ค.

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๐ŸŽง Audio Overview

์ด ๋…ผ๋ฌธ ๋ฆฌ๋ทฐ๋ฅผ ํŒŸ์บ์ŠคํŠธํ˜• ์˜ค๋””์˜ค๋กœ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค. (Gemini ยท ํ‚ค๋Š” ๋ธŒ๋ผ์šฐ์ €์—๋งŒ ์ €์žฅ ยท ์™„์„ฑ๋ณธ์€ ์ด๋ฉ”์ผ๋กœ๋„ ์ „์†ก)
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