HDMI: Learning Interactive Humanoid Whole-Body Control from Human Videos

์ €์ž: Haoyang Weng, Yitang Li, Nikhil Sobanbabu, Zihan Wang, Zhengyi Luo, Tairan He, Deva Ramanan, Guanya Shi | ๋‚ ์งœ: 2025-09-27 | DOI: 10.48550/arXiv.2509.16757 📄 PDF


Essence

Figure 2

Fig. 2: HDMI is a general framework for interactive skill learning. Monocular RGB videos are processed into a structured

HDMI๋Š” ๋‹จ์ผ ๋ชจ๋…ธํ˜๋Ÿฌ RGB ๋น„๋””์˜ค์—์„œ ์ธ๊ฐ„์˜ ์ƒํ˜ธ์ž‘์šฉ์„ ์ถ”์ถœํ•˜์—ฌ ํœด๋จธ๋…ธ์ด๋“œ ๋กœ๋ด‡์ด ๋ฌผ์ฒด์™€์˜ ์ „์‹  ์ƒํ˜ธ์ž‘์šฉ ๊ธฐ์ˆ ์„ ํ•™์Šตํ•˜๋Š” ํ”„๋ ˆ์ž„์›Œํฌ์ด๋‹ค. Robot-object co-tracking์„ ํ†ตํ•ด ๊ฐ•ํ™”ํ•™์Šต ์ •์ฑ…์„ ํ›ˆ๋ จํ•˜๊ณ  ์‹ค์ œ ๋กœ๋ด‡์— ์ œ๋กœ์ƒท ๋ฐฐํฌํ•œ๋‹ค.

Motivation

Achievement

Figure 1

Fig. 1: HDMI enables humanoid robots to acquire diverse whole-body interaction skills directly from human videos. (a)

How

Figure 2

Fig. 2: HDMI is a general framework for interactive skill learning. Monocular RGB videos are processed into a structured

Originality

Limitation & Further Study

Evaluation

Novelty: 4/5 Technical Soundness: 3/5 Significance: 4/5 Clarity: 4/5 Overall: 4/5

์ดํ‰: HDMI๋Š” ํœด๋จธ๋…ธ์ด๋“œ ๋กœ๋ด‡์˜ ์ „์‹  ๋ฌผ์ฒด ์ƒํ˜ธ์ž‘์šฉ์„ ์œ„ํ•œ ์ผ๋ฐ˜์ ์ด๊ณ  ์‹ค์šฉ์ ์ธ ํ”„๋ ˆ์ž„์›Œํฌ๋กœ, ์ธ๊ฐ„ ๋น„๋””์˜ค ํ™œ์šฉ์ด๋ผ๋Š” ํ™•์žฅ ๊ฐ€๋Šฅํ•œ ๋ฐ์ดํ„ฐ ์†Œ์Šค์™€ ํ•จ๊ป˜ robot-object co-tracking์ด๋ผ๋Š” ์šฐ์•„ํ•œ ๋ฌธ์ œ ์„ค์ •์„ ํ†ตํ•ด ์‹ค์ œ ๋กœ๋ด‡์—์„œ ๊ฐ•๋ ฅํ•œ ์„ฑ๋Šฅ์„ ๋‹ฌ์„ฑํ–ˆ์œผ๋ฉฐ, ํœด๋จธ๋…ธ์ด๋“œ ๋กœ๋ณดํ‹ฑ์Šค ๋ถ„์•ผ์— ์˜๋ฏธ ์žˆ๋Š” ๊ธฐ์—ฌ๋ฅผ ํ•œ๋‹ค.

← ๋ชฉ๋ก์œผ๋กœ ๋Œ์•„๊ฐ€๊ธฐ

๐ŸŽง Audio Overview

์ด ๋…ผ๋ฌธ ๋ฆฌ๋ทฐ๋ฅผ ํŒŸ์บ์ŠคํŠธํ˜• ์˜ค๋””์˜ค๋กœ ์ƒ์„ฑํ•ฉ๋‹ˆ๋‹ค. (Gemini ยท ํ‚ค๋Š” ๋ธŒ๋ผ์šฐ์ €์—๋งŒ ์ €์žฅ ยท ์™„์„ฑ๋ณธ์€ ์ด๋ฉ”์ผ๋กœ๋„ ์ „์†ก)
โ–ธ ๊ณ ๊ธ‰: ๊ตฌ์„ฑ ๋ฐฉํ–ฅ(๋Œ€๋ณธ ์ž‘์„ฑ ์ง€์นจ) ์ง์ ‘ ์ˆ˜์ •